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PMSC Portrait Facepack v3.03 (155.310 pictures)

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Creating PMSC Portrait Faces via GIMP


Updates

3.01 -> 01-11-14 -> 2.475 pictures -> 287MB
3.02 -> 15-11-14 -> 2.311 pictures -> 147MB
3.03 -> 30-11-14 -> 1.878 pictures -> 139MB


Installation

Extracting the facepack

Just extract PART I, all other parts will be extracted automatically.

After extracting the pics, put them to following folder:
/Documents/Sports Interactive/Football Manager 2015/graphics/players
The folder "players" has to be created by yourself.

Run Football Manager and go to:
Preferences -> Interface
Click Using caching to decrease page loading times OFF
Click Reload Skin when confirming changes in preferences ON
CONFIRM

If you want to add new pics, please use fmxml or grahics configurator to overwrite the existing config.xml.

Video Tutorial for creating a config .xml for facepacks by Octavianus


Just refresh the skin and all pics are in-game.

Default pics


Download Default pics
These pics should be put to:
/Documents/Sports Interactive/Football Manager 2015/skins/chosen Skin/graphics/pictures

PMSC Portrait Icon Facepack 2.0


Download Icon Facepack

Updates

3.01 - 01-11-14

3.02 - 15-11-14

3.03 - 30-11-14



Credits

Aachen4ever, BBB Croatia, Bodylove, Commondore, crocodile, dNs, ggpofm, Knoetsch, maalivahti, makua, matze616, P-Jo, Shakespeare, smedhult, svennos, Urban Classic, Vay, Veyron


FM Genie Scout 15 - Exclusive

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Welcome to the official download page of FM Genie Scout 15! Arguably the best real-time scout tool for Football Manager 2015. Exclusively available from fmscout.com since 2009.

FM Genie Scout (or Genie Scout in short) is world's most popular scouting tool for Football Manager, created to extend the possibilities of finding, sorting and shortlisting players and staff, controlling their progress, making "first 11" and tactics choice easier and observing attributes invisible in FM.

Released: 30 November 2014 - beta 6 build 507

Redistribution Policy

We don't allow sharing Genie Scout 15 directly on other sites. Please point the download link to this very page. You cannot host any files yourself.

What's new in GS15

The biggest change in Genie Scout 15 is the update of roles and duties (91 available in total) and the update of the rating system according to the important attributes for each role which have changed for FM15.
In addition, the "g" edition now features a new search tab which allows you to search by specific role/duty, as well as the sortable columns for each of them in search results. See the screenshots below.


Click on the thumbnails above for larger version

Compatibility

OS: Windows XP, Vista, 7, 8
FM15: 15.1.4

Does it work for Mac or Linux?
No. However, we exclusively release another scouting tool for Mac OS X users:
MacAssistant RT for FM15

How to run GS15

  1. Extract the downloaded .zip file and run the setup .exe file.

  2. Depending on your country, you might get an offer screen to install a free-trial program or a browser toolbar during installation. You can choose to Accept/Next or Decline/Skip the offer.
    IMPORTANT: If you don't want the offer, you need to hit the Decline or the Skip button! Unticking possible checkboxes on the offer screen is only for disabling an offer's extra options.

  3. Follow instructions until installation is finished.

  4. Run Football Manager 2015 and load your savegame.

  5. Launch Genie Scout 15 and from main menu click "Load Game".



NEW TO GENIE SCOUT?
We have a detailed instructional guide to Genie Scout. Make sure to read it.

Donate to Eugene to get the "g" edition

As usual, Genie Scout 15 comes in two editions:
The public edition comes with 2 banner ads and an offer screen during installation.
The "g" edition has no ads nor offers during installation.

In order to get the "g" edition, you need to donate to Eugene. Refer to Genie Scout 15g FAQ if you have further questions.

Apart from no ads, the "g" edition has 5 extra features:
  • Search by role/duty: New tab in advanced search popup that allows searching by role and duty - plus sortable columns of each of them in search results
  • Probability of Development: A statistically based model that will show the probability of reaching theoretical maximum of players ability
  • Progress Rate: Shows the predicted speed of player's development, depending on his ambition, determination, professionalism etc
  • Support for Graphics: If you have custom facepacks and/or kitpacks added to your FM, it should show on player and team profiles on GS
  • Top Players Lists: Automatically generated lists for best players, most promising and top bargains in the world, by position


Please note that during the first run of "g" edition it may take a few minutes to create the graphic packs cache. Next time it will be loaded much faster.

DELIVERY OF THE 'G' EDITION:
Eugene has automatized the process of distribution for the "g" edition, so you will have to wait just a few minutes before you receive a download link and a key file. But only if they have sent correct contact email, correct Unique ID alongside your donation.

Make sure you check your Spam folder too.
It might take up to 24 hours though. In case of problem with your donation, please contact Eugene using the email address you'll see in the message after donation.

IMPORTANT:
FM Scout (the site) is not involved in the donations towards Eugene, neither has any responsibility delivering the ad-free version to you after donation. This is a process handled solely by Eugene himself.


Bug Reports

During closed beta stage for supporters, Eugene fixed all bugs that came to surface. As a result, the public edition should be quite stable from its very first version.

Should you find a bug, please report it to the Genie Scout forum.
Read this before submitting any bugs!

Known issue: Sale value for players is not accurate and sadly we have no way of making it work as it used to be before GS13.


Any comment including bug report posted on this page will be removed on sight!

EXPORTING DATA:
Please understand it is forbidden by the EULA from SI and SEGA to export all the data from the results. You should be able to export only basic information such as player name, club, age, etc.


Credits

Genie Scout 15 is created by Eugene Tarabanovsky.
He has been developing this amazing scout utility for the past 9 years!

Genie Scout logo made by Stam.

Changelog

November 30: First release - beta 6 build 507
  • Compatible with 15.1.4
  • Wrong game date issue resolved
  • Added club stadium capacity
  • Both shortlists formats are available now (fmf & slf)

FM Genie Scout 15 now available

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FM Genie Scout 15 public version is here! The wait is finally over, and you can now fully enjoy your FM15. Genie Scout 15 comes with an installer, and it should work for the latest Football Manager 2015 version (15.1.4)!

Visit the official Genie Scout 15 download page!

What's new in GS15

The biggest change in Genie Scout 15 is the update of roles and duties (91 available in total) and a new search tab which allows you to search by specific role/duty, as well as the introduction of sortable columns for each of them in search results. In addition, the rating system was updated according to the important attributes for each role which have changed for FM15.

During closed beta stage for supporters, Eugene fixed all bugs that came to surface. As a result, the public edition should be quite stable from its very first version.

I'm hoping you will appreciate his effort and support the GS project.
If you want to donate, please use the Donate to Eugene page.

Have fun!!

MacAssistant RT for FM15 - Exclusive

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MacAssistant RT is a real time scout tool / real time editor for Football Manager 2015. It supports Mac OS X 10.7+ and the latest 15.1.4 Steam version of FM2015.
Exclusively available from fmscout.com

Released: 14 November 2014 - 1st public beta

Redistribution Policy:

People who want to put MacAssistant RT on other sites, you may link back to this very page but you cannot host any files yourselves. Thank you!

Compatibility

Current MacAssistant RT version 1.0 supports:
  • FM15 version 15.1.4, 15.1.3, 15.1.1, 15.0.1
  • Mac OS X 10.7, 10.8, 10.9 and 10.10

Features


General:
  • Exciting new user interface, optimised for OS X Yosemite. Backwards compatible to 10.7+
  • Massively faster engine. Loading a game now takes roughly 3 seconds!
  • Quicksearch! Never again do you have to fiddle around with the filters when all you looking for is something you know its name.

Players:
  • View/Edit a player's Age, value, weight, height, caps and U21 caps, and presets to Heal, Destroy and Unban players.
  • View/Edit a player's playing and personality stats, fitness, condition, jadedness, CA/PA, Left/Right Foot, and Reputation
  • View/Edit a player's contract wage, start/expiration date, squad status, squad number, transfer status, contract type, bonuses and clauses (value/type)

Clubs:
  • View/Edit Attendances, Year founded, facilities (youth/training), chairman status, morale
  • View/Edit Finances: Balance, Transfer Budgets, Highest Wage Allowed, Season Tickets/Ticket Prices, Transfer Embargos, Wage Budget, Sugar Daddy, Sponsors and Debts
  • View/Edit Club Colours and Kits

Please note, that you will notice things that are not functional or missing (Shortlist functionality for example). These will be gradually enabled as we near the final stable release at the end of this month. Please do NOT post bug reports about things that are not working, other that what's on the above list.

Support MacAssistant RT

You can support the development of this tool by purchasing a license which unlocks the editing features for the 2015 version. This is an one time upgrade which costs £3.99.


Screenshots



Instructions for the First Run

The first time you load the app, it will ask for your password. Please fill it in because it's important that the app will run with elevated access, otherwise it won't load your game.

Bug Reports

MacAssistant RT will also need your help! If you encounter any bugs, please report them by sending an email to support@appcake.co.uk

Support

For support queries regarding licenses, please contact licenses@appcake.co.uk. For any other support queries, please contact support@appcake.co.uk

Feature Requests

You can always request a feature that you want that will make this tool better! Just leave a message in the official MacAssistant RT Forum!
Any doable feature requested will make it in the next release if it's not that time consuming. But if it is, you'll probably have to wait a few releases. It's still gonna be added!

Credits

MacAssistant RT is a fully featured assistant tool created by Thanos Siopoudis.
App logo by Stam.
With MANY special thanks to everyone who donated or purchased a license over the years! You are the ones who keep this project alive!

FM15 Transfer & Data Update Packs by pr0

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Contains 21.463 changes from the 1st of October 2014 until the 1st of December 2014 that happened after the 15.1 database lockdown. Inside the .rar file you can find all texts that contain the database changes, plus the instructions text on how to install correctly the files in your game !

Make your suggestions and feel free to tell me your ideas either on this topic or the comments below. Hopefully I can do something about it !

Released: 1 December - 1.1

Updates are scheduled to be released every 15 days, so you know when to expect the next ones.

What is included

  • Transfers Update

    1. Transfers from all around the world from the very best leagues to the small ones.
    2. Contract changes to reflect corrected wages.
    3. Managerial changes.
    4. Passed away players / staff are removed from database.
    5. Corrected squad numbers.
    6. In some cases adjusted personal attributes such as height and weight.
    7. Added favorite clubs, favourite staffs and so.
    8. Nationality changes.
  • General Changes

    1. Chairman changes. Newly created chairmans take the place of the ones who left.
    2. Added affiliations between clubs.
    3. New people created that are not in the game, and are not wonderkids.
    4. Stadium removals.
    5. Corrected captains.
  • Injured Players

    1. Players who were injured, corrected injury dates.
    2. Players who were injured, but mistakenly not added to the game.
  • Wonderkids

    1. New young players created, who will become world class players in the future.
    2. In some cases adjusted CA/PA abilities of players under 21, and set wonderkids.
  • Current Ability / Potential Ability Changes

    1. Adjusted stats and current ability attributes.
    2. Adjusted potential ability.

How will this feature affect our games? Can we play this update without the CA/PA changes?
Yes, the CA/PA file is a new file beside the others. If you don't want this file, simply don't choose it when you start a new game.


Installation Instructions

Step 1

Extract the downloaded zip file. You'll get 2 folders and 2 .txt files

Step 2

Open the "Files" folder.
Then move the .fmf files you need in your Football Manager 2015 editor data folder:

Win Vista/7/8: C:\Users\<username>\Documents\Sports Interactive\Football Manager 2014\editor data\
Win XP: C:\Documents and Settings\<username>\My Documents\Sports Interactive\Football Manager 2014\editor data\
Mac OS X: /Users/<username>/Documents/Sports Interactive/Football Manager 2014/editor data/

Create the folder editor data if it doesn't exist.

Step 3

Start a new game.

In case you have more editor data files: When setting up a new game, do not have any other data update files ticked on your Editor Data Files screen except this one.

Choose only my files if you are not sure about the changes in every file. Many files together from different creators can cause crashes to the game, duplicates and other problems. Avoid using files from different creators.

Files that add new competitions are OK to have.





Please consider donating

For my work I don't get any reward, only thanks. If you want to say thanks in another manner by donating, I can accept any offers in my PayPal account: kontinho7@yahoo.gr

Thanks !

Changelog

15 November - v1.0
• More than 15.400 database changes
• Latest worldwide transfers that happened after the 15.1 database lock-down
• 7 Japan international players created + Joshua Blake Kennedy (Australian international)
• Cristiano Ronaldo, Gareth Bale, Saido Berahino abilities changed
• Created Indian Hero Super League + Cyprus Divisions (1st & 2nd)
• 18 wonderkids created including Martin Odegaard, Ianis Hagi, Brooklyn Beckham & Xane Zaineddine

Credits

These FM15 Data Packs are created by pr0 on behalf of football-manager.gr community.

CAF Leagues & Cups for FM15

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Algeria (1. and 2. level + cups)
Angola (1. level + cups)
Ivory Coast (1. level + cups)
Egypt (1. level + cups)
Morocco (1. and 2. level + cups)
Nigeria (1. level + cups)
Sudan (1. level + cups)
Tunisia (1. level + cups)
Uganda (1. level + cups)
Zambia (1. and 2. level + cups)

CECAFA Senior Challenge Cup
CEDEAO Cup
CEMAC Cup
COSAFA Senior Challenge Cup
Indian Ocean Champions Cup
Kagame Interclub Cup
UNIFFAC Clubs Cup
WAFU Club Championship

Installation

Step 1

Extract the downloaded file using 7-Zip for Windows or The Unarchiver for Mac.
Move the .fmf file to your editor data folder:

Documents > Sports Interactive > Football Manager 2015 > editor data

Important: Create the "editor data" folder if it doesn't exist.

Notice: There may be two "Sports Interactive" folders in your Documents library. If this is the case then put it in the one which has your saved games inside.

Step 2

Start a new career game (won't work with classic mode).
A little pop-up window will come up that says there is X enabled editor files. Select "Custom" from the editor data drop down menu and choose the databases you wish to load in your new save.

Channel One Cup for FM15

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The Channel One Cup (Russian: Кубок Первого канала, Kubok Pervogo Kanala) was an annual pre-season commercial football tournament, organized by Russian TV Channel One and Roman Abramovich's foundation, the National Football Academy. The participants were champions and runners-up of the Russian Premier League, Ukrainian Premier League and Israeli Premier League. The total prize fund was about two million dollars, with the winner getting one million. The cup rules specified that at least half of the prize money must be channeled into developing young players.

The tournament was cancelled in 2009 due to a financial crisis. However, its legacy remained in the context of trying to create a united championship involving former CIS countries. The format set by the tournament was used in 2013 when creating the United Tournament, which was named by some as a "reincarnation of the Channel One Cup".

Description source: Wikipedia

Installation

Step 1

Extract the downloaded file using 7-Zip for Windows or The Unarchiver for Mac.
Move the .fmf file to your editor data folder:

Documents > Sports Interactive > Football Manager 2015 > editor data

Important: Create the "editor data" folder if it doesn't exist.

Notice: There may be two "Sports Interactive" folders in your Documents library. If this is the case then put it in the one which has your saved games inside.

Step 2

Start a new career game (won't work with classic mode).
A little pop-up window will come up that says there is X enabled editor files. Select "Custom" from the editor data drop down menu and choose the databases you wish to load in your new save.

The World Reborn

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So, I found myself thinking it was somewhat unfair that certain leagues, teams and the like, had lower reputations simply because they were created later and couldn't muscle in on the already established Hierarchy. Thus, this project was born.

Getting near to a million, yes a literal million, database changes (982,953 to be precise) across two editor files the world of football becomes a blank slate.

In the first file there is the following; All leagues have a rep of 150 while all cups and continental comps get a up and up 200. All team reps are set to 8000, their balances to 500 mil, their transfer budgets to 50 mil and their wage budgets to 2 mil and all coefficient scores are wiped.

The second file has this; every player has been released from his club.

Note; these are the changes I applied in the editor, if the game has accepted them all in actual play is another matter, as I can hardly check the balances and so forth of every team in the world.

Given enough time the reputations of competitions should shift and change, along with those of teams. Eventually you'll be left with a NWO decided almost randomly.

Personally I see this database as a chance to build your very own dream team with whatever club, in whatever league, you so please.

You can use one or both of the files as you so wish, you can use both and 'add players to playable teams' or you don't have to. For a bit more of a challenge you could simply use the players file and then use fake player names.

Without any further ado, here are some screen caps from the first year;



Installation

Step 1

Extract the downloaded file using 7-Zip for Windows or The Unarchiver for Mac.
There should be a folder containing two editor files. Move these 2 files to your editor data folder:

Documents > Sports Interactive > Football Manager 2015 > editor data

Important: Create the "editor data" folder if it doesn't exist.

Notice: There may be two "Sports Interactive" folders in your Documents library. If this is the case then put it in the one which has your saved games inside.

Step 2

Start a new career game (won't work with classic mode).
A little pop-up window will come up that says there is X enabled editor files. Select "Custom" from the editor data drop down menu and choose the databases you wish to load in your new save.

Other DB modifications would likely render the file moot.

More realistic youth rating

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In this update the youth rating system is changed and in relation with the reputation of a country.
I have divided the reputation of a country by 60 and the youth ratings look more realistic now.

It is shown on the screenshots below.

Youth rating = jeugdwaardering on the screenshots

Before


After


Installation

Step 1

Move the .fmf file to your editor data folder:

Documents > Sports Interactive > Football Manager 2015 > editor data

Important: Create the "editor data" folder if it doesn't exist.

Notice: There may be two "Sports Interactive" folders in your Documents library. If this is the case then put it in the one which has your saved games inside.

Step 2

Start a new career game (won't work with classic mode).
A little pop-up window will come up that says there is X enabled editor files. Select "Custom" from the editor data drop down menu and choose the databases you wish to load in your new save.

Download Football Manager 2015

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Buy your FM15 Steam key from FM Scout Store - Legally & securely

Football Manager 2015

fm15 platforms fm15 cover

This sale is not open to people resident in: Germany, China, Korea, Hong Kong, Japan, Taiwan, India, Turkey, South America, Russia & CIS, Thailand, Laos, Cambodia, Vietnam, Myanmar, Singapore, Malaysia, Philippines, Indonesia, Brunei

£29.99
£39.99-25%
the most realistic FM to date
Buy it Now
digital download money back guarantee secure payments verified buyer

Quick Facts:

  • Digital edition, download via Steam
  • Price drops an extra 12% if you live in a non-EU country; it changes after you fill out your contact details & before payment
  • Risk-free buy with 7-day money back guarantee, 100% secure
  • Earn a verified buyer badge for your fmscout.com account

How it works:

  • Complete your purchase on our official store
  • Activation code will be emailed to you within a few minutes
  • Enter the code on Steam to download / install / play
  • You need a free Steam account and the free Steam client

Release Date: 7 November 2014 Beta out on 23 October
System Requirements: Same as FM14 PC, Mac, Linux
fm15 logo

Football Manager 2015 is coming to PC, Macintosh and Linux on 7 November 2014 and promises to be the most realistic, in-depth and immersive version to date, putting you in the hot-seat of almost any club in more than 50 countries across the world, including all of Europe's biggest leagues.

Football Manager allows you to live the life of a real football manager - you decide who plays and who sits on the bench, you're in total control of tactics, team-talks, substitutions and pitch-side instructions as you follow the match live with the acclaimed 3D match engine.



tracksuit Tracksuit Manager You can now define your managerial style like never before, using the new manager points system to focus on coaching, scouting, youth development, man-management... or maybe a little of everything?
deeper media Deeper media experience A wider variety of journalists with tabloid and broadsheet reporters developing more varied stories and building up rivalries through the media, plus brand new tunnel interviews before and after matches.


match Matchday Experience Over 2,000 new motion captured animations; new lighting, improved player models & ball physics add extra depth & realism to the 3D Match Engine. Plus, improved AI & touchline team talks.
database More realistic player personalities Player’s personalities and characters replicate today’s football world where player power rules. Players are more vocal in the press and quicker to issue ultimatums if they’re unhappy.


interface New User Interface A new look and feel to the user interface with a left-hand navigation bar makes management easier and more intuitive.
transfers Scouting Centre The new Scouting Centre integrates all areas of player recruitment. Plus you can set scouting assignments to find specific levels of player whether it be a first teamer, youngster or a direct player replacement.


Classic Mode…
Updates to Classic Mode allow you more freedom when selecting nations, leagues and players in your gameworld. Plus, you can now skip pre-season (in first season), take control of player training, make more board requests and there are new unlockables, such as; ‘Dodgy lasagne’, Unsuspend player’ & ‘Lifetime player’.

And much more...
Including Twitch TV support, Manager Timelines and improvements to Finances, Training and hundreds of other features.

FM15 Features in detail...

Frequently Asked Questions:

Do I have to register for an fmscout.com account to buy the game? No you don't. However, it's needed if you want to claim your verified buyer badge on a public profile here.

How to download the game? • Once you complete your order, after a while you will receive an order confirmation email containing an activation code (example).
Download and Install Steam client.
• Log in to an existing Steam account or register.
• Launch Steam client and click on the + ADD A GAME button in the lower-left corner of the Steam client (on the Library view).
• Choose 'Activate a Product on Steam', and follow the onscreen instructions to complete the process.

Is internet connection required to the game? Internet connection is required once to activate and install the game. After that's completed and the game runs normally, you may set your Steam client in offline mode.

How to get 12% extra discount for non-EU residents? If you live outside the European Union, you will get an extra 12% discount due to the tax-free policy of our digital distribution partner (Nexway) for non-EU countries.

Step 1: Click the yellow "Pre-Purchase" button above to be taken to the shopping cart. Then hit the red "Start Secure Checkout" button.
Step 2: Fill out the required contact details and click the red "Validate" button.
Step 3: Before choosing your payment method, you will get the updated price.

Customer Service 24/7

Please understand we (FM Scout) are not directly involved in the transactions, the delivery of codes and other technical requests the customer service goes through. Our distributor (Nexway) is handling all that.
For any issues with your purchase, please use the customer service contact form.
If you can't solve your issue this way, contact us and we will message Nexway to get them sort out any problems asap.

I paid but didn't receive anything!? Make sure to check your email's spam/junk area. And if you are using Gmail, check the promotions tab as well. Chances are the email with your code(s) is already there. It usually takes a couple of minutes for credit card payments and up to 1 hour for PayPal, given there are no problems or conflicts with your purchase.

I don't like the game and I want my money back. What to do? If it is within 7 days from your purchase, simply request order cancellation using the customer service contact form.
Allow up to 2 days until your request is processed and your money returned to you.

I bought the game but can't get the verified buyer badge. Why? We sync the database of verified buyers once a week (or two). Please wait for the next sync to see your verified buyer badge on your fmscout.com account. If after 14 days you still can't get your badge, please contact us.

Nexway Trusted Store

TW'15 - Barclays Premier League

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FMclub is really pleased to show you his new Kit template the TW. This template was created by Teenway, administrator of the french website fmclub.fr and pack was done by Teenway and ToonsCio. Project advance slowly but surely to purpose always more content.

There an in-game screen.

TW'15 - Liga BBVA

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FMclub is really pleased to show you his new Kit template the TW. This template was created by Teenway, administrator of the french website fmclub.fr and pack was done by Teenway and ToonsCio. Project advance slowly but surely to purpose always more content.

There an in-game screen.

TW'15 - Ligue 1 Orange

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FMclub is really pleased to show you his new Kit template the TW. This template was created by Teenway, administrator of the french website fmclub.fr and pack was done by Teenway and ToonsCio. Project advance slowly but surely to purpose always more content.

There an in-game screen.

4-1-1-4 DM WB Wide

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Tactic I use for Manchester United. Getting sacked twice while I tried out various tactics. This is a hybrid based on what I learned from some very well written articles here on this site. Takes a while for the tactic to get going.

Only starting 11 change was Hulk at AM (R) Van Persie and Falcao up front and Di Maria on the other flank. At midfield Mata as CM (roaming playmaker role) both wingbacks pushed up. If you're also managing Man Utd, you have to wait for the injured Shaw and Rafael to get fit. Blind playing DM as DLP and Jones and Rojo playing center back. Evans makes a nice backup but get a wonderkid CB to develop as a rotation player. I rotate in Januzaj in the 3 AM slots as a roaming playmaker and I'm experimenting using him in the Ramdeuter role on the right side; once this worked well for me and I'd be interested to see how it works for other teams as well.

A.C. Milan Team Guide for FM15

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The Italian sleeping giant had some rough years lately and the resources available at the manager’s disposal to rejuvenate the squad are not so impressive either. Moreover, the club is in debt and the squad is aged and needs to be freshed up.

With Juventus winning the league in the last three years and still having a strong squad, will you be able to turn The Rossoneri around and win the league, as well as do well in Europe?

By following this guide, hopefully you will get Milan back on top and help the team regain the title of the World's Best Team.

AC Milan Key Information

Founded: 16 December 1899
Ground: San Siro
Capacity: 80.018
Chairman: Silvio Berlusconi
CEO: Adriano Galliani
Head Coach: Filippo Inzaghi
Captain: Ricardo Montolivo
League: Serie A

Finances and Budget

The club is is debt and you will not have a lot of budget to work with. Moreover, if you don’t manage your wage & transfer budget properly, the chairman will decrease the transfer revenue made available to either 50% or 75%.

The minimum budget offered is £6m and a wage budget that is already too small to add other players. If you go for Champions League qualification, you get a budget of £7m and around the same wage budget, and if you believe you can challenge for the title, you get a transfer budget of £7.75 and, again, the same wage budget.

Expectations

The club expects you to qualify for Europe League at a minimum. You can also go for a more ambitious target, but the difference in budget offered to you is not considerable, so the risk might not be worth it.

The Italian Cup is not important for the team and you will not be judged upon it.

Best Tactics

In my opinion there are three tactics you can employ as the manager of The Rossoneri.

4-2-4

This is by far my favourite, as it not only allows you to use all the offensive resources you have at your disposal, but it also allows you to offload several high-earners who will not be needed anymore.

The back four is pretty much self-explanatory, but it will often be the Achille’s heel for your team, should you choose to employ this tactic, so make sure you improve the defence.

This will allow the wingbacks to run high up the pitch, while the two wingers set as playmakers will sit narrow and will make space for the wingbacks to overlap and cross. The wingers will be required to track back as well, so be on the lookout for talented players with a high work rate.

The two attackers will be a Deep-Lying Forward and an Advanced Forward where you already have two good options (Torres and Pazzini), while the midfield duo is a Ball-Winning Midfielder (such as Poli or De Jong) and a Roaming playmaker (Honda or Montolivo).

Starting XI for this tactic: Lopez - De Sciglio, Alex, Rami, Armero - Honda, De Jong - Menez (AMR), El Shaarawy (AML) - Torres, Pazzini

4-3-1-2

This is a quite standard tactic for Milan and is possible to employ because the team has lots of midfielders in Montolivo, Bonaventura, Muntari, Essien, Honda, De Jong and van Ginkel who can fill all the positions. For this narrow tactic I would go with three CM, a Ball-Winning Midfielder, a Box-to-Box Midfielder and a Deep-Lying playmaker and with an Advanced playmaker as the AM (Honda is the best for this position).

The disadvantage of using this tactic is the fact that Menez and El Shaarawy, two key players for the team, will not be able to play in their favourite positions out wide, but will have to play either upfront or as attacking midfielders.

Starting XI for this tactic: Lopez - De Sciglio, Alex, Rami, Armero - Muntari, De Jong, Essien (Montolivo instead when he comes back) - Honda - Pazzini, El Shaarawy.

4-2-3-1

This is a tactic I have often employed at AC Milan and this year’s squad also allows it, the advantage of it being that you will be able to use all your key players.

I would go with a BWM and a Deep-Lying playmaker as the two CM and with El Shaarawy (AML), Honda (AMC) and Menez (AMR) supporting Pazzini, who will be a lone-striker upfront.

This is a tactic that would allow you to play wide and make use of two star wingers and also have a cynical striker upfront, but with so many offensive players, you will have to ask the two central midfielders to hold back more often, unless you want quicker teams to catch you on the counter.

Starting XI for this tactic: Lopez - De Sciglio, Alex, Rami, Armero - Muntari, De Jong - Menez, Honda, El Shaarawy- Pazzini.

Starting XI Positional Analysis

In the first season, Milan has lots of players who can be offloaded because they are high-earners and do not provide as much as they earn. There are lots of defenders and midfielders in the squad, but you will quickly notice that investing in the midfield and the attack is very important in the first season, depending on the tactic used.

Goalkeepers
The first choice has to be Diego Lopez. The former Real Madrid goalkeeper is an excellent shot stopper. He often becomes unsettled midway through the first season, but a leave of absence will ensure that he is back with the team and happy again. He has good reflexes, is good in the air, positions himself well and keeps concentration.

The second choice is Abbiati and he should be good enough as a back-up. You can offload Agazzi, as he is surplus to requirements, but keep in mind that Lopez might want a leave of absence of 4-6 weeks and then you would need Agazzi to provide cover for Abbiati.

Right Backs
The obvious choice here is De Sciglio, who is also one of the game’s wonderkids. He is going to be tracked by big teams, including PSG, and you might have a difficult time to keep him. If you think the offers received for him are difficult to reject, you can sell him, but I would advise against. I think De Sciglio should be kept for at least a few years and with Abate as a decent back-up, you should be set for this position.

Central Defenders
The best defenders are Alex and Rami, but both are quite slow. I would advise against playing the two of them together, but for buying a quicker defender to partner with Alex. Zapata is a decent back-up too.

You need to get rid of Albertazzi, Zaccardo and Bonera - you might not be happy with their performances.

Left Backs
Armero is the first choice, a good one for the first season. I advise buying a cheap back-up player to fill in the position for when Armero is injured or suspended. This is one of the positions that needs strengthening at the beginning of the game.

Defensive Midfielders
I rarely employ a defensive midfielder in my tactical set-up, but if you go for it, De Jong is the first choice, and the only decent one for that matter. You would need a back-up player for him, as Mutari and Essien can’t live up to the expectations.

Central Midfielders
De Jong and Montolivo are best here, but the latter is injured until midway through the season. Instead, you could use Honda here, but surprisingly enough, van Ginkel also did well for me in this position. This is, however, another position where you would need to make a key transfer. Dominating the midfield in FM is big and if you’re able to do this well, you might have a chance at the Scudetto.

Right Midfielders / Wingers
There are several players who can play in this position, but the obvious first choice is Jeremy Menez. He has a good first touch, dribbling, technique and flair and really good speed. He will be a beast if employed there and will provide you with lots of assists for the players upfront. Although his crossing ability is only average, I’ve noticed that he does really well in this position thanks to his dribbling abilities and speed.

However, when looking at a potential back-up, the second choice is not so easy to pick. Niang, van Ginkel and Bonaventura can all play in this position, but none of them seems ready to take onto the same challenges as Menez successfully does.

Attacking Midfielders
Honda is the best choice here and you should be covered in this position, with other players such as El Shaarawy, Bonaventura, van Ginkel and Montolivo also able to provide behind the strikers.

Left Midfielders / Wingers
El Shaarawy is the best for this position. He has good stats for a 22-year old and there is a lot of space for him to grow, but the Italian is unfortunatelly injury prone and you can expect him to be sidelined quite some time during the seasons. In this case, you will need a back-up. I’ve noticed that after he settles in (which took a bit time for him), Bonaventura is more than able to provide cover, so I don’t think you need to buy a replacement - not in the first season anyway.

There are many players who decide to cash in on El Shaarawy and reinvest the money. This is also a possibility, but I would advise to keep him and sell him for more a couple of seasons in. You risk, however, to run into long periods in which he is injured and will therefore not be able to cash in big on him, but this is a risk I would be willing to take.

Strikers
Upfront you are also well covered. You have Pazzini, Torres and El Shaarawy, who is also a natural striker. Pazzini has been a beast for me in the first season, with 29 goals scored, but he is old and will not be able to provide for more than a couple of seasons. Torres is also good, but he is also a high earner, so you might want to sent him back to Chelsea after a season if you've found a good replacement for him.

Niang is also an option, but I’ve noticed that he is far from being ready to provide for the first team, so I often bring him in during the game to give him play time. Don’t expect him to be the 20+ goals-per-season-striker you need - not in the first seasons, at least.

Weaknesses

The first team is quite strong, but the back-ups are quite far from standard. if you will be hit by an injury crysis, you can expect the team to drop in form because of the poor quality of the back-up players. If you choose to play with wingers, Menez is the best choice for the right-hand side, but there is no decent back-up for him.

If you employ two strikers, you will also notice that Niang is your only option available (provided El Shaarawy and Menez are used as wingers). Niang is not ready for the first team yet.

Another potential weakness is the left back role. Armero should be the first choice, with De Sciglio on the right. Although the Italian can play on the left side as well, he is best on the right, so keep him there as the first choice. This means that an injury to Armero would require you to fill the position with Albertazzi, who is the only other option available in your squad. You might want to invest in a player here.

Youth Academy

The youth academy, although the facilities are on top, didn’t produce anything for many years and the only interesting prospect is Hachim Mastour. He could potentially become a leading Serie A star under the right guidance, but it will be difficult to give him playing time in the first season, if all your other players are fit.

If you loan him out, make sure you loan him to a team that promises him play time, otherwise his time spent away won’t be worth it.

Summary

A.C. Milan is one of the best challenges in Football Manager and it has been for years. However, this year, the challenge of awakening the giant seems even more interesting, because the squad is actually decent and gives you more tactical flexibility than in the previous games.

Returning the club to its successful days will not be an easy task. Winning the Champions League will probably take a few years, but it is possible and also probable, if you play your cards right.

I am looking forward to your stories :)
Have fun. Forza Rossoneri!



HelveticaLite Light Skin for FM15 v2.8.4

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HelveticaLite Release Candidate (2.8.4)
A light skin for Football Manager 2015.

Updated : 3.12.2014

Changes in 2.8.4 version
  • Fixed and improved the player profile screen, now display fine from 1680x1050 (and above) resolutions at 100% and 125%
  • Inverted both "FM" and "World" buttons in the header bar
  • Various fixes

Known issues:
The text is still hidden in Substitution popup panel in Match Advanced tactics.

Screenshots







Installation instructions

Step 1

Download the skin and extract the file (using either 7-Zip for Windows or The Unarchiver for Mac).

Step 2

Place both folders at the root of your skins folder:

Windows: \Documents\Sports Interactive\Football Manager 2015\skins
Mac OS X: /Documents/Sports Interactive/Football Manager 2015/skins

Create the folder "skins" if it doesn't exist.

Step 3

Start the game and go to Preferences screen and Interface tab.
You should see "HelveticaLite 2.6..." as options in the skin drop down of the Overview box.
Hit the Clear Cache button and then the Confirm button.


Please note this skin is provided as is. It has nothing to do with Sports Interactive or SEGA and won't be supported by them.

Changelog

Changes in 2.8.3 version
  • A new Intro Menu panel
  • Recoloured the rating stars, now more yellow
  • Fixed the background colour of speech bubbles in Backroom Advices panel
  • Fixed the text colour of the whole Set Pieces Creator
  • Fixed the text colours of all the Match advanced tactics panels
  • Slightly reorganized the Player Personal details
  • Slightly reorganized the Player Overview panel
  • The text and attributes are now bolder in the Player Attributes small popup panel

Changes in 2.8.2 version
  • Fixed the issues of the 2.8.1 version
  • Added height/weight infos at top left of the Player Personal Details panel
  • Moved footedness infos under the player position in the Player Personal Details panel
  • Reactivated the player morale infos in the Player Attributes panel

Changes in 2.8.1 version
  • Fixed the hidden FM button in header when playing with the mini sidebar skin
  • Fixed the hidden club/nation selector in sidebar, it's now visible in both skins
  • Added the 2x world icon, so it don't gets recoloured when playing in zoom mode
  • Added Player personality in Player attributes panel
  • Slightly moved up the big club logo in Player personal details
  • Slightly decreased the size of the player picture in player overview
  • Fixed the text colour in Join Online Game panel
  • Fixed the text colour in New Game Overview panels
  • Fixed the text colour in the Load and Save Game panels
  • Fixed the text colour of the Manageable teams button in the Game Status panel
  • Fixed the text colour of the FM button
  • Fixed the text colour of the Role and Duty buttons in Tactics view
  • Fixed the text colour of the drop menu button in Preferences > Competition view

Changes in 2.8 version
  • Completely reworked the Club Overview panels and replaced the default stadium picture
  • Applied the same FM2014 style to the standard boxes and added them a border
  • Reorganized the menus and buttons in Titlebar and Header
  • Totally reorganized the Player profile panel
  • Fixed the hidden Balance row in the Finances Summary panel
  • Fixed the hidden stats in league tables during matches
  • Fixed the manager boxes in the Add Manager panel
  • Slightly reworked the Backroom Advice panel (the button are now at left)
  • Reworked the Competition Headlines and Inbox panels

Changes in 2.7.5 version
  • Reworked the Positions panel buttons in Player Overview panel
  • Slightly increased the width (from 200 to 400px) of the team name column in the League Stage panel
  • Reduced the transparency of Match In Between Highlights panel.
  • Fixed the key text (selected/unselected/conflicting) in the Instructions popup panel
  • Fixed the white text (now dark grey) in the buttons of the Make substitutions match panel
  • Fixed the background colour (before black, now red) of the Processing World News Item panel
  • Darkened the background colour of the post match Stats
  • Fixed the invisible text (Leave match, Save game etc.) on the Match buttons
  • Replaced the goal icon and fixed its colour
  • Increased the rows height int he Fixtures panel
  • Fixed the Position data panel in Player Profile (Attributes)

Changes in 2.7.4 version
  • Increased the boldness of the attributes in the Player Overview panel
  • Fixed the background colour of the Position Instructions panel in Tactics
  • Added a divider line between the height/weight values in the Player Attributes panel
  • Slightly fixed the layout in the Player Profile Personal Details panel
  • Increased the size of the club logo in the Titlebar and added a divider at the right of the name of the player
  • Recoloured the World Menu panel background to dark grey and recoloured the submenus
  • Fixed width values for Nations and Unemployed sections in the Sidebar
  • Slightly edited the Inbox Feed panel in Manager Home view
  • Recoloured logically the graph diagrams in the Finances Overview
  • Reworked the Player Form and Career Stats panels
  • Completely reworked the Reports > Stats player panel
  • Fixed the Inbox button with unattended transfers
  • Replaced the Inbox/Transfers icon buttons
  • Fixed the invisble "Unknown" Rec text in the Person Search List panel

Changes in 2.7.3 version
Sidebar
  • resized the sidebar width to 160px and resized the text to 7.5px, due to gaps when using some foreign languages
  • fixed the Reserves/u19 etc/ icons colour in sidebar
Team Squad Tactics panel
  • fixed the Team next match panel below the pitch in Team squad tactics view
  • reworked the Team squad tactics pitch from the Shallow's panel
  • recoloured the players columns in Team squad tactics panel
Player Overview panel
  • completely reworked the personal details panel, and added Club badges at bottom
  • - fixed the percentage value texts in player's Physical stats panel, and centered the text
  • added the height and weight values in the Player Attributes panel
  • replaced the default club logos (now 200px)
Match
  • added the final release of michaelmurray's Between in highlights panel
  • added and tweaked the michaelmurray's match Titlebar
  • fixed the invisible text in the Match feed item panel

Changes in 2.7.2 version
  • fixed the colour of the league table stats
  • league tables justified to the left
  • fixed the lighter colour of some disabled menus/buttons
  • modified the background colour of edit fields (now white)
  • the top of the sidebar is now aligned with the header
  • reduced the width of the sidebar from 160 to 150px wide
  • realigned the content in the sidebar
  • recoloured the sidebar, it's now always the same colour
  • reworked the inbox icon and box
  • reorganized the player overview panel
  • lightened the attribute analysis text colour in player overview panel
  • centered the recommandation text in the report panel in player overview
  • new bullet icons

Changes in 2.7.1 version
  • Fixed the buttons appearance in the Set Pieces Instructions panel

Changes in 2.7 version
  • Reworked the whole match panels, including :
    • a new scoreboard
    • a new caption panel
    • a customized "between highlights" panel
    • made a temporary trick about the league table stats, they now appear in a light grey
    • new icons in "squad depth > by position" panel
    • and many changes and improvements

Changes in 2.6.5 version
  • Fixed the Main menu panels

Changes in 2.6 version
  • Removed players suitability icons in pitch in tactics panel
  • Simplified the suitability tooltip
  • Resized the "best roles" buttons in player attributes overview panel
  • Added the morale label into attributes panel
  • Modified the wannachupbrew suitability panel
  • Reworked the wannachupbrew scout report panel
  • Reworked the entire scout report panel
  • Tweaked the ingame edit button (only in mini sidebar version)
  • Reworked the inbox/headlines panels
  • Replaced the default competition league logo

Changes in 2.5 version
  • A totally reworked player overview panel (including reworked bergkamp stats and wannachupbrew suitability panels)
  • An alternative skin with a icons only sidebar
  • New Inbox and Headlines panels
  • An exclusive centered Main menu panel
  • Wider and larger tables

Daniel's Real Names Fix for FM15

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Hello,

This is my FINAL version of competition and club Real Names Fix for Football Manager 2015. You don't have to start a new saved game for this to work. Support for ALL languages.

An fmscout.com EXCLUSIVE

Corrected:
  • All playable clubs names from all continents
  • All major leagues names
  • All non-playable Europe Top Leagues club names
  • Almost all minor leagues names
  • All Continental, National and National Cups names



Feedback:
If you find some error in translation/names or want me to fix other club/league/competition name, please send me an e-mail with corrected name.

Installation:

1. Quit the game
2. !IMPORTANT! Delete all files in this folder:
Windows:
\Steam\steamapps\common\Football Manager 2015\data\db\1500\lnc\all
Mac:
Macintosh HD/Users/"your computers name"/Library/Appliction Support/Steam/Steam Apps/common/Football Manager 15/data/db/1500/lnc
3. Put "Daniel FM15 Fix.lnc" and "Daniel FM15 Club Names.lnc" OR "Daniel FM15 Club Names FC Version.lnc" to above folder
4. Run the game with real names :)


Contact e-mail: danielfmfix@gmail.com

Donation:

If you like my fix, you can support my work by paypal donation here:


Changelog:

v1.9 FINAL (FM15)
Added:
  • English and Germany awards names
  • FC Version club names file
  • English 7th league club names
v1.8
Added:
  • Club names from top league: Luxemburg, FYROMacedonia, Malta, Moldova, San Marino, Faroe Island
Changed:
  • deleted F.C. from English club names and other changes
Corrected:
  • belgium 2nd league club names and other small fixes
v1.7
Added:
  • France CFA, Spain Segunda division B, N. Ireland Championship 1 & 2, Portugal Nacional, Romania II & III Liga, Turkey 2nd League club names
  • Estonia, Gibraltar, Kazakhstan, Lithuania, Latvia Top League and Polish II Liga Club Names
  • All playable Asian club names + India ISL & Japan J-League
  • All playable North & South Americ club names (Argentina Primera B Nacional, Brazil Serie B & C, Chile Primera & B, Colombia Primera A & B, Peru Primera, Uruguay Primera & Segunda, Mexico Ascenso MX)
Corrected:
  • Morecambe/Newport fix
  • Few Danish club names
  • Inter Milan change to F.C. Internazionale
v1.6
Added:
  • USA & Mexico Top League club names
  • Australia & S.Korea Top League club names
  • South Africa Top League club names
  • Argentina & Brazil Top League club names
Corrected:
  • Zenit Sankt-Petersburg, Galatasaray SK, Gillingham FC, Hibernian FC
v1.5
Added:
  • Real names for Europe playable clubs (to do: France CFA, Spain Segunda Division B, N.Ireland Championship & Lower, Portugal Nacional, Romania II Liga, Turkey Second League)
  • Brazilian Portuguese language support (Thanks to Raoni Q.)
Updated:
  • Italy Lega Pro
  • Greece National Football League
  • Euro Qualifiers

Intercontinental - Toyota Cup

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The Intercontinental Cup, known earlier as European/South American Cup and Toyota Cup from 1980 to 2004 contested between representative clubs from these confederations, usually the winners of the European Champions' Cup and the South American Copa Libertadores.

Despite being chronologically the fourth international competition created to define "the best team in the world" after Lipton Trophy, Copa Rio and Pequeña Copa del Mundo due to Fédération Internationale de Football Association's inability to organize club competitions, it is considered by that international governing body as the sole predecessor to the FIFA Club World Cup, held for the first time in 2000.

From its formation in 1960 to 1979, the competition was contested over a two legged tie, with a playoff if necessary until 1968, and penalty kicks later. During the 1970s, European participation in the Intercontinental Cup became a running question due controversial events in the 1969 final, and some European Champions Club' winner teams withdrew. From 1980 until 2004, the competition was contested over a single match held in Japan and sponsored by multinational automaker Toyota, which offered a secondary trophy, the Toyota Cup.

Source: Wikipedia

Installation Instructions

Step 1

Move the downloaded file TOYOTA CUP.dbc in your Football Manager 2014 editor data folder:

Win Vista/7/8: C:\Users\<username>\Documents\Sports Interactive\Football Manager 2014\editor data\
Win XP: C:\Documents and Settings\<username>\My Documents\Sports Interactive\Football Manager 2014\editor data\
Mac OS X: /Users/<username>/Documents/Sports Interactive/Football Manager 2014/editor data/

Create the folder "editor data" if it doesn't exist.

Step 2

Start a new career game (won't work with classic mode).
A little pop-up window will come up that says there is X enabled editor files. Click OK.

UEFA Super Cup old format

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The UEFA Super Cup is an annual football match organized by UEFA and contested by the reigning champions of the two main European club competitions, the European Champions cup and the Winners cup.It was played in two legs.

Installation Instructions

Step 1

Move the downloaded file UEFA SUPER CUP.dbc in your Football Manager 2014 editor data folder:

Win Vista/7/8: C:\Users\<username>\Documents\Sports Interactive\Football Manager 2014\editor data\
Win XP: C:\Documents and Settings\<username>\My Documents\Sports Interactive\Football Manager 2014\editor data\
Mac OS X: /Users/<username>/Documents/Sports Interactive/Football Manager 2014/editor data/

Create the folder "editor data" if it doesn't exist.

Step 2

Start a new career game (won't work with classic mode).
A little pop-up window will come up that says there is X enabled editor files. Click OK.

LFCMarshall's FM15 Transfer Update (3.12.14)

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Facebook link: https://www.facebook.com/LFCMarshallTransferUpdate

Welcome to LFCMarshall's FM15 starter update. This update will make a small amount of changes to the game to keep it as up to date and realistic as possible. You can suggest anything either on Facebook or my thread. Changes may include:

Released: 3rd December 2014

3.12.14 Update Changes include:

- Usual CA/PA changes
- Player/Manager transfer and changes
- Swedish and Norwegian Transfers and manager changes
- Promotion and relegations in Norway, Finland, Iceland, Sweden and Ireland
- Edited player history in Norway and Sweden
- Jorge Mended and Mino Raiola added to the game (Agents)
- Wonderkids/Players added: Brahim Diaz, Georgis Spanoudakis, Jordan Allan, Keidi Bare, Herbie Kane, Oscar Borg, Martin Odegaard, Brooklyn Beckham, Yan Dhanda, Reece Oxford, Ched Evans, Ianis Hagi, Justin Kluivert and Joe Van der Sar
- Indian Premier league added in (This is NOT my work, link to the original download is below)
- http://www.fmscout.com/a-indian-hero-isl-plus-lower-leagues-fm15.html

Huge thanks to the contributions of Tobba Gustafsson and Jens Skavdal

Instructions:

Video relates to FM13 but is basically the same.


Step 1

Download the .zip archive and extract the file (using either 7-Zip for Windows or The Unarchiver for Mac).

Step 2

• Copy or Move the extracted file LFCMarshall's Transfer Update.fmf and Indian Premier League.fmf at the following location:
Documents / Sports Interactive / Football Manager 2015 / editor data
• Create the "editor data" folder if it doesn't exist.

Step 3

• Start new save-game with this database selected. Select new game and bottom right there is a box to choose All, None or Custom. Custom allows you to choose one file, All selects all in the editor data folder so choose accordingly.

Thanks and enjoy.
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